Bestiary

Dinoland Kingdom enemies

Smashroom
Smashroom
20HP
lvl 1
Void Element
His foe will inflict 1-2 damage per attack. Their assaults are simple, and they generally appear in group. Easy to kill monster.
Wolf
Wolf
30HP
lvl 2
Void Element
The attacks of this foe are not that strong, but his Bite skill can inflict up to 4 damage on a low level Dinoz. Easy to kill monster.
Special Skill: Bite
Gluon
Gluon
35HP
lvl 4
Void Element
This foe rarely appears and can be dangerous against low level Dinoz. It often uses the Absorption skill, which enables it to steal 1-7HP from your Dinoz and restore its own health.
Special Skill: Absorption
Green Giant
Green Giant
70HP
lvl 2
Void Element
This enemy does not only have a lot of health points, but it also uses the Regeneration skill to restore up to 7HP several times during a battle.
Special Skill: Regeneration
Giant Chicken
Giant Chicken
80HP
lvl 18
Void Element
The speed of this enemy is outstanding! It can attack several times the same turn. However, its attacks are weak and inflict little damage.
Piglougi
Piglou
50HP
lvl 1
Void Element
Christmas time
Piglou, Giant Piglou, Super Piglou, Ultra Piglou - those monsters stats seem to change depending on the level of the Dinoz fighting it and are only available in dinoland and yield quite a bit of XP, the Ultra Piglou yielding the most XP.
Wild Snoar
Wild Snoar
50-60HP
lvl 1
Void Element
It has 5 defense in all elements. It usually does 2-3 damage, but if you have carapace it does only 1.

Big All-Hot enemies

Flamelet
Flamelet
10HP
lvl 1
Fire Element
The flamelets have very little health, but since they always come in groups (2-4) they can still cause damage. If left alive long enough, they can (instead of an attack) call for another flamelet to join the battle (reinforcement). Flamelets only use Fire attacks.
Special Skill: Reinforcement
Goblin
Goblin
60HP
lvl 1
Void Element
The Goblin is weak, but fast. It never does more than 1 damage with each hit, but it often attacks with multi-attack (and sometimes even counter attack with multi-attack), which in effect means it can do an infinite amount of damage with each attack. Appears in group 2 or 3 goblins.
Special Skill: Multi-attack, Counter Attack
Baby Archelion
Baby Archelion
70HP
lvl 1
Fire Element
The first attack of this enemy is around 4-7 for Dinoz above level 10, but the following attacks are usually only 1-2. This monster is less dangerous than it looks.
Cobraziero
Cobraziero
100HP
lvl 17
Fire Element
This enemy is dangerous when you first encounter it, as it is both quick and strong. For dinoz around lvl 17 it doing 15+ damage per hit! Less dangerous later on.

Atlanteid Islands enemies

Pirhanoz
Pirhanoz
10HP
Water Element
These enemies only occurs in groups of 3 (and 6, 9, etc). They have a 70% chance of using Flight, but rarely attack for more than 1 point of damage.
Special Skill: Flight
Kazkadine
Kazkadine
50HP
Water Element
Uses immaterial status evading attacs, but general it's weak monster.
Special Skill: Immaterial
Eeloz
Eeloz
120HP
lvl 11
Water Element
Very tough monster, you will take lots of damage from fighting it. Its attacks are not as dangerous as the damage causes in contact when being attacked. This enemy retaliates lightning 1-5 damage whenever you directly hit it, therefore, the best are elemental attacks (eg. Water Cannon) and events (eg. Cold Shower).
Very dangerous for low-level dinos.
Borg
Borg
100HP
lvl 20
Water Element
Big but slow monster. Attacks are week but defense is strong - in addition their defensive skill cancels the effect of elemental attacks (eg. Water Cannon) and events (eg. Cold Shower).
Special Skill: Resistant

Dinoplaza Kingdom enemies

Smashroom
Mega Smashroom
10HP
lvl 8
Void Element
Contamination and immune to poison.
Mimic
Mimic
30HP
lvl 30
Void Element

Grumhel Forest enemies

Korgon
Korgon
10HP
lvl 1
Wood Element
Wooden element monster, can be summoned with Wood Korgon Reinforcement. Its first assault when summoned is normally around 10-15 damage. Very weak monster, but appears in group.
Bramble Eater
Bramble Eater
80HP
lvl 1
Wood Element
This enemy does not attack; however, it counter-attacks almost every normal attack and non-ranged special attacks. It has a pretty high defense against direct hits but not against ranged attacks.
Special Skill: Counter Attacks
Tawny-Bat
Tawny-Bat
50HP
lvl 1
Air Element
Strong armored monster. These enemies don't take the full damage but only a reduced damage, like for example merchants. Damage reduction and Flight makes them quite resilient. Their attacks can be dangerous for low-level dinos ( 4-5 damage for each attack!).
Special Skill: Flight
Arboreal Guardian
Arboreal Guardian
90HP
lvl 21
Fire Element
This enemy is very slow, however it counter-attacks often and will occasionally use Comet to damage all the Dinoz in the group at once. It has not much HP, but high damage reduction.
Special Skill: Counter Attacks, Comet

Dark World enemies

Pirhan-Os
Pirhan-Os
10/15HP
lvl 18
Void Element
Twilight Cementary, Katatombs, Atlanteid Islands, Dark World
These enemies behave just like ordinary Pirhanoz, but their strength is incredible. They have a 70% chance of using Flight and high damage reduction.
Wereroze
Wereroze
20HP
lvl 1
Void Element
Dark World
Amenpenne
Amenpenne
35HP
lvl 1
Void Element
Dark World

Magnetic Steepes enemies

Scorpwink
Scorpwink
50HP
lvl 5
Water Element
This monster doesn't punch hard but evades attacks roughly 80% of times. Stinger attack triggers seldomly and can be countered by antypoison. Immune to poison.
Special Skill: Dodge, Sting
Lilworm
Lilworm
60HP
lvl 8
Water Element
It has more health than normal worm. Its attacks are weak and it poses little threat.
Earthworm
Earthworm
30HP
lvl 5
Void Element
This worm has low HP and unimpressive armour, but his attacks are very powerfull. His special skill negates water damage and heals him by the same amount, making it difficult for dinoz strong in water.
Special Skill: Jump, Water absorption
Earthworm Matriarch
Earthworm Matriarch
60HP
lvl 5
Void Element
This worm is stronger than normal Earthworm and can summon reinforcements. His special skill negates water damage and heals him by the same amount, making it difficult for dinoz strong in water.
Special Skill: Jump, Water absorption, Reinforcements.
Emmemma Bandit
Emmemma Bandit
5HP
lvl 1
Void Element
These bandits attack very often, but there attacks deal very little damage and they withstand allmost no hits. Instead of attack they could steal gold and in next attack flee from battlefield. They appear in group.
Special Skill: Steal, Flee
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Mattmut Bandit
Mattmut Bandit
20HP
lvl 1
Void Element
These bandits attacks are fairy powerfull. Instead of attack they could steal gold and in next attack flee from battlefield. They appear in group.
Special Skill: Steal, Flee
Zaxa Bandit
Zaxa Bandit
30HP
lvl 1
Void Element
They punch hard and have better armour. Instead of attack they could steal gold and in next attack flee from battlefield. They appear in group.
Special Skill: Steal, Flee
Bambooz
Bambooz
30HP
lvl 1
Wood Element
These monsters are encountered only around devourers. They are not dangerous. Every Appear in groups.
Kaktuz
Kaktuz
25HP
lvl 35
Void Element
These monsters are the nightmare of the steppes. While its health is low, its armour is extreme, most attacks dealing only 1 damage. Every time an attack hits, the attacking dinoz takes damage: 1 at first attack, 2 at secound, 3 at thrid etc. Non-contact attack skills advised, damage from fight with this monster can be extreme. Strong foe particulary resistent to Lightning attacks.
Special Skill: Dodge

Monster Island enemies

Minimouk
Minimouk
10HP
lvl 1
Void Element
Dodge, Call Friends [all allied Minimouks join the attack]
Special Skill: Dodge, Reinforcements
Moukitz
Moukitz
30HP
lvl 1
Void Element
Dodge, Minimouk Reinforcment, Intangible [itself or ally]
Special Skill: Dodge, Reinforcements, Intangible
Frukoptère
Frukoptère
60HP
lvl 1
Void Element
Flight [itself or ally], [Stays in Flight]
Special Skill: Flight
Mantooze
Mantooze
90HP
lvl 5
Void Element
Poision Immunity, heals 1 [itself and allies (even dead ones)], Last Breath [poisons all enemies]
Special Skill: Last Breath
Vegetox Guard
Vegetox Guard
30HP
lvl 5
Void Element
Vines, Repell [repelled damage depends on assault value of the attacker]
Special Skill: Vines, Repell
Demon
Demon
100HP
lvl 20
Void Element
Multiple attacks [many]
Frutox
Frutox Guard
50HP
lvl 5
Void Element
High initiative

Nimbao enemies

Gromster Blue
Gromster
40HP
lvl 1
Void Element
Common at lvl ~30-36
Special Skill: Riposta
Gromster Rose
Gromster
50HP
lvl 1
Void Element
Common at lvl ~36-40
Special Skill: Riposta
Gromster
Gromster
80HP
lvl 1
Void Element
Common at lvl ~40+ (especially on Summit of Everwest and snow area)
Special Skill: Riposta, Multi attack
Ecurenne
Ecurenne
70HP
lvl 1
Void Element
Common at lvl ~35-45 (especially on snow area)
Special Skill: Multi attack
Lapouf
Lapouf
50HP
lvl 1
Void Element
Common at lvl ~40+
Special Skill: Riposta, Dodge
Soldat
Soldat
50HP
lvl 1
Void Element
Common at lvl ~30-35
Special Skill: Multi attack
Dorolobo
Dorolobo
80HP
lvl 1
Void Element
Common at Nimbao upper levels
Dorogon
Dorogon
80HP
lvl 1
Void Element
Common at lvl ~44+ and on Nimbao upper levels
Special Skill: Fireball
Captain
Captain
70HP
lvl 1
Void Element
Common at lvl ~42+
Special Skill: Multi attack, Dodge

Caushemesh enemies

Cranito
Cranite
200HP
--
Void Element
Special Skill:
Crokocroce
Crokocroc
60HP
--
Void Element
Special Skill:
Roking
Rokking
100HP
--
Void Element
Special Skill:
Grulem
Groulem
70HP
--
Void Element
do passive damage (like eeloz) to attacking dinoz (makes 2-3 on lvl 47 kabukis)
Special Skill:
Masticador
Chimcheree
150HP
--
Void Element
counters a lot like Gromster, but without multi attack
Special Skill: counters attack

Laboratory enemies

Dark Leeches
The Dark Leeches
250HP
--
Void Element
are not immune to poison/petrify
Special Skill: perception
Tenticular Leeches
The Tenticular Leeches
300HP
--
Void Element
they appear to have without mercy, but are not immune to petrify
Special Skill: perception
Spaghetti
Spaghetti
500HP
--
Void Element
give the most xp, hit about 50 dmg to lvl 60s, no WM and are not immune to poison/petrify
Special Skill: perception